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Learn more aboutVeeam Software by visiting Veeam SoftwareCarrie Reber Copyright Business Wire 2009

Posted on 15 June 2010

Learn more aboutVeeam Software by visiting Veeam SoftwareCarrie Reber, Copyright Business Wire 2009. JAKARTA (Reuters Life!) – Tourists to the Indonesian island of Bali were warned against drinking the local spirit arak, after at least 25 people died in the past week when a batch was cut with methanol. Lifestyle  |  IndonesiaBali’s police said 25 people, including a British national, an Irish woman, a Dutch man and a American woman, died of alcohol poisoning after drinking arak containing methanol — a toxic chemical compound often used as an anti-freeze or in paint.Another 21 local residents have been treated at Bali’s main hospital of Sanglah, police said.Police have arrested the owner and an employee of a small rice wine factory in Denpasar, the capital of Bali, after finding evidence of arak that contained traces of methanol. They are investigating if this was accidental or deliberate.This contaminated batch of arak was distributed to shops and roadside stalls in four different districts of Bali, police said.Gde Sugianyar, Bali police spokesman advised Balinese and tourists to avoid unlabelled drinks as a precaution.”We have been watching and conducting raids across Bali especially arak sellers who sell their liquor from jerry cans.

We asked Balinese to stop buying unlabelled arak until we find what exactly caused the deaths,” Sugianyar told Reuters.Arak, a colorless, sugarless drink, is distilled from palm sap or rice and commonly used in religious ceremonies in Bali.It is also much cheaper than imported alcohol, which is heavily taxed. LOS ANGELES–(Business Wire)–Video game heavyweights from around the industry joined GamePro Media in L.A.last night to celebrate GamePro Magazine`s 20th anniversary. More than 200people packed the Figueroa Hotel, decorated with poster-sized versions ofclassic covers showing just how much the industry has changed. IDG`sGamePro was launched in 1989 as a magazine for Nintendo, Sega, and Atarienthusiasts and was initially sold at Toys “R” Us stores.

With a unique emphasison providing expert product information and gaming-related news in a fun andapproachable manner, the magazine has since helped turn millions of casualplayers into passionate gamers In 1989, video games were a niche hobby,” said Patrick J McGovern, IDG’sFounder and Chairman “Today, more U.S. consumers have played video games in thelast six months than have gone to the movies! I`m delighted that over the pasttwenty years GamePro has helped the industry grow video games into a form ofmainstream entertainment.” GamePro Reaches Millions of GamersToday, GamePro reaches more than 2.7 million readers* who pride themselves onbeing the best-informed gamers among their friends. The magazine has maintainedits multi-platform coverage to accommodate the growing number of consoles andgamer interests. “Gamers have an overwhelming number of choices today,” saidGamePro Media EVP and General Manager Marci Yamaguchi. “Our magazine makes iteasy for everyone from the emerging mainstream to core gamers to discover titlesthat they will enjoy playing. And at the end of the day, that`s what it`s allabout for us – making sure people are having fun.” GamePro Media`s fun approach to video games has also attracted premier retailpartners with an interest in reaching mainstream gamers.

This August, GameProMedia will begin supplying free quarterly game buying guides to nearly 6,0007-Eleven stores across the U.S. At the same time, 7-Eleven will highlight thenewest games coming to their stores on GamePro . GamePro Goes GlobalSince its launch in 1989, GamePro has become a global brand for parent companyInternational Data Group (IDG) and is found in France, Germany, and Spain aswell as the U.S. IDG`s global gaming brands include GamePro, GameStar, GameWorldand GameZ, and reach gamers in 12 countries including the Czech Republic,Hungary, Poland and Vietnam. “GamePro is IDG`s flagship gaming brand, so it`s a lot of fun to be here at E3celebrating 20 years in the business,” said Bob Carrigan, CEO of IDGCommunications worldwide.

“The market for digital entertainment is growingrapidly around the world and we are well positioned to take advantage of thatgrowth.” About International Data GroupInternational Data Group (IDG) is the world’s leading technology media, events,and research company. IDG`s online network includes more than 450 Web sitesspanning business technology, consumer technology, digital entertainment andvideo games worldwide IDG also publishes more than 300 magazines andnewspapers. Media brands are in more than 90 countries and include CIO, CSO,Computerworld, GamePro, InfoWorld/TechWorld/TecChannel, Macworld, Network World,and PC World. The company`s lead-generation service, IDG Connect, matchestechnology companies with an audience of engaged, high-quality IT professionals,influencers, and decision makers.

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